You are not advised to rotate objects from the animated files.
Rotate the underlying csv/b3d files instead.
OK, I'll try that.
And a question, just curious, is it possible to add an AI train
on the opposite track? eg. I'll use the HBV Line as an example.
>>>> HL1 Harbourvale (Player train)
HL16 Blackton Junction <<<<<< (AI Train)
Is this possible?