Point 1: Because of announcements, openBVE limitations, and
coding required too, if you think it's easy, go delete all the
motor sound, you go try and do one yourself.
Point 2: jcqh actually put in all the stix, that's why.
Point 3: Answered before.
To reliterate what is Point 3, I shall repeat: I have a feel
that I have finished the FHPSD somehow, but at the end of the day,
more and more station objects are added in, and that is too
stressful for me, who is in the Final Year Project to handle. Right
now, I can do development only in the weekends, and EVEN on my
journey to school (Yea, I live in the East and my polytechnic is in
the west!!) as I have real-life projects to complete. So, after the
next release of the PSD, I hope it would be realistic enough that I
do not need to edit anymore (Such as the glass doors are realistic,
the on top cuboid with PSD numbers are correct / in correct size
etc more directly related to the PSDs and not station objects such
as terminus signboard on the platform, benches etc) , unless adding
stuffs like CCTV, ESP, Lifts, Esclators etc (Which is station
objects).