defend defend and strike strike strike...haha
just kidding.
For GDI, (without allies, single player) employ a rotating defence
of 3 squads of titans and wolverines so u can repair one while two
units patrolthe base. One squad must contain a mix bag of at least
7 vehicles to be effective. This is useful when playing network
games too.
Fixed defences aren't effective as they can be easily overun but
concentrating several in strategic locations against air assaults
are important... walls are cheap and useful for slowing down
approaching enemy units so build them whenever u can.
In attack, try using combined arms to attack. Scouting out the
openings are crucial so sacrifice fast units for this purpose. (u
can use air units too)Once a general layout of the base has been
established, use deception to distract them. ( if u have enuff orca
bombers u can try taking out a vital structure in preparation for
ur attack, not nesessarily a key installation)
Amass one large force outside the chosen entrance (but this is not
ur trump card) This is to serve as bait. Then draw out their mobile
defences and attack them from the same entrance with a larger force
once their defences hve been weakened. The trick is to go quickly
for key structures; ignore all their vehicles (con yard and weapons
factory) then fan out against their fixed and mobile defences.
Titans are very useful here as they are hardy and reasonably
inexpensive.
As they are likely to hit out at ur attacking units with orca
bombers, have some MLRS on standby to bring them down.
Caution: If u're playing of pre-prepared land by the game, u're
likely to only have enuff tiberium to try this out once. So make
sure ur enemy does not get the drop on u.
Stay tuned for NOD....