Background
Set in the period from World War II to Vietnam War (1961-1973), the
game provides American, German and Russian warplanes for selection,
including single-engine light fighter planes, powerful twin-engine
warplanes and lethal ground attack aircrafts. Moreover, some planes
that have never been used in actual battles will also be added into
the game.
Controls
In World of Warplanes, except a pilot, no machine gunner or
bombardier is required in a warplane. Abandoning the traditional
perspective in flight games, World of Warplanes allows players to
freely switch between the first and third perspective and look
around from the warplane tail.
Aside from keyboard and mouse, players can also use joysticks and
rocking levers in the game. What's more, a signpost system and
auto-driving system are integrated so as to help players get
familiar with the game more quickly
Settings
Similar to World of Tanks, World of Warplanes offers every player a
garage and each plane is equipped with a paramedic. By means of
earning Exp and Gold in combat, players can research and purchase
advanced ammunitions, engines and new planes, and upgrade
paramedics.
According to the development team, no campaign quests or pilot
career mode has been designed, but the guild level system in World
of Tanks is likely to be applied to World of Warplanes.
Modes
In World of Warplanes, every map covers 15 square kilometers on
average and game rooms are adopted like in World of Tanks.
Currently, the game supports 15 vs. 15 combats at most, so no
large-scale battles will be available in the game. Apart from in
aerial combats, players are required to cooperate with one another
to occupy, destroy or defend strongholds, escort others, etc. In
addition to planes controlled by players, some ground and aerial AI
units will show up in the game.
Game Status
Its CBT is scheduled to kick off in September: http://news.mmosite.com/content/2011-08-24/world_of_warplanes_to_enter_cbt_in_september,1.shtml