from gamespot
Final Fantasy IV Advance Hands-On
We revisit one of the Super NES's role-playing classics with the
upcoming remake of Final Fantasy IV on the GBA.
Final Fantasy IV is one of the lesser-known, though no less
beloved, Final Fantasy titles. It was moderately popular when it
was released in the US as Final Fantasy II on the SNES, but it
wasn't until Final Fantasy VI, and obviously VII, that the series
really blasted into the stratosphere and became one of the most
popular names in video games the world over. Thanks to that
popularity, Square Enix has seen fit to rerelease the game twice
already in the past five years in the form of Final Fantasy
Chronicles on the PlayStation, as well as a release on the
WonderSwan Color. The game is about to make the jump to a fourth
platform with Final Fantasy IV Advance, which is scheduled to be
released this year.
Nintendo recently showed off the game at a press event, so we spent
some time with it to see if anything had changed since we first
played it almost 15 years ago on the SNES. And based on what we
saw, we can say that it is a fairly straightforward port of the
original. The story is completely intact, as are all of the
characters. For those who haven't played previous versions of this
game, we'll recap the story.
The game takes place in a fantasy world where technology and magic
coexist, just like in every other Final Fantasy game. In the
kingdom of Baron, an elite group of pilots known as the Red Wings
have been ordered to attack peaceful nations throughout the land in
search of four elemental crystals. Cecil Harvey is captain of the
Red Wings, and when he begins to question the orders of the King he
is booted out of the force. He and his friend Kain are ordered to
deliver a package to a small village of summoners. On the way to
the remote town, Cecil and Kain fight a bunch of monsters. They
then make their way through a small cave where they end up
encountering, and defeating, a Mist Dragon.
When they finally reach their destination, Cecil and Kain find out
that the package they are carrying is in fact a trap set to destroy
all the summoners in the village. They also find out that by
killing the Mist Dragon, Cecil and Kain inadvertently killed the
summoner who called the dragon. The summoner's daughter is rightly
pissed, and she summons a Titan, which causes a devastating
earthquake. Cecil wakes up with the girl, but Kain is nowhere to be
found. So Cecil sets out on a journey with the young summoner in an
attempt to make some sense of all the crazy stuff happening in the
world. Thus begins a long journey rife with all the dramatic twists
and turns you've come to expect from Final Fantasy games.
While playing through the intro and the first few scenes, we didn't
see any shocking new changes, but the game has been updated since
its debut. For one thing, the graphics have been improved, making
the characters, enemies, and backgrounds appear sharper and much
more detailed. There are also static character portraits
accompanying the dialogue that add a nice touch to the overall
presentation. The dialogue seems to be intact as well, broken
translation and all. People who haven't played the game before
might find the dialogue to be a bit unclear, but purists who have
played before will probably relish the fact that the game stays
true to its original form.
The battle system is as simple as ever, but it's functional and
doesn't try to get too complicated, which should make it a great
choice for an on-the-go role-playing game. It's also pretty
lengthy, and you could easily sink 30 or 40 hours or more into it,
which is a massive chunk of time for being a portable game. We only
barely scratched the surface, and the only battles we were able to
fight were quite simple. With Kain's jump command and Cecil's dark
magic, we were easily able to defeat the Mist Dragon and any other
enemies that got in our way. The battles played out at a quick
pace, and most of the random encounters only lasted 30 seconds or
less. The encounter rate is still fairly high, but that's to be
expected from the early Final Fantasy games. Plus, it's a good way
to buff your characters.
t looks like Final Fantasy IV Advance isn't messing with the
classic game too much, which is a good thing. However, the
graphical touch-ups give it a great look that rivals any other Game
Boy Advance game. This will certainly please longtime fans of the
series, as well as newcomers in search of a great role-playing
game. Stay tuned for more details on Final Fantasy IV Advance
before it ships this holiday season. You can also check out the
recently posted trailer for the game in our video section on the
gamespace.
Posted Nov 7, 2005 5:45 pm PT
http://www.gamespot.com/gba/rpg/finalfantasyiv/news.html?sid=6139352&mode=previews