:: Battle System
::
The exclusion of random battles from Final Fantasy XI may be a
blessing for many gamers, but with it comes the need of a new way
to battle.
When an enemy is sighted, the player has the option of making it
its target by pressing the "Action" button. Once this is done, a
window appears displaying options such as "Attack", "Item",
"Magic", or "Auto-Attack". The latter makes the player continuosly
attack the enemy until either of them is destroyed or once the
"Release" button has been pressed.
Besides this subtle change in the battle system, arias have been
introduced. This, in theory, is the time needed to cast a magic
spell, and as logically stated, the more powerful spells will take
the longest to cast. This space of time needed to perform spells
will also be used for preparing items for use.
Also, any item found after a battle will either be kept by the
character who defeated the enemy if he/she is alone, or shall go to
a "pool" each party will have for items