Among fans and critics Cowboy Bebop is widely regarded for its
often cynical, science fiction-themed stories and thoughtful
character development. Sadly, little is known regarding the subject
matter of this title. According to Bandai, the game tells a brand
new story. They also stated that the game, like the feature film,
Cowboy Bebop: Knockin' On Heaven's Door, takes place within the
timeline of the anime series. But those who have watched the series
already know that, right?
The game's cel-shaded visual style echoes the mostly hand-drawn
look of the show. Original music from composer Yoko Kano and voice
acting from the same talent used on the show are also promised.
Toshiro Kawamoto, the character designer from the TV series, was
brought on board to supervise the digital look of Spike, Jet, Faye,
Ed, Ein and the 50 outlaws they encounter during the course of
their PS2 adventures. Game menus and load screens mimic, the
stylistic and often tongue-in-cheek tone of the show's bumpers. The
best example being the demo's exit/game over screen, which sends
players off with the show's trademark final word, "See you next
time, space cowboy."
Based on the scant amount of Cowboy Bebop shown at E3, it's
difficult to judge how this game's going to turn out. There's a
distinct possibility that the demos fairly shallow combat could,
when stretched across the length of the game become a tad tiresome.
Then, in the case of narrative, comes Bandai's biggest challenge.
Can the game's story live up to the incredibly high standards of
the show's fan? At this early date there's no telling. We'll just
have to take a cue from Spike and kick back on our respective
couches and wait.