experiment with
elemental resistance
i lvled up and went to look for all mobs in vic and ossy that uses
magic attacks. i provoke them, let them attack me a few times,
estimate the average damage, and jot them down. after that, i up
one point in to elemental resistance, which provides 12% defense,
and do the same all over again. this way, i get to know which
attacks are "element-based", which ones aren't.
please remember that magic defense differs from char to char, so do
not jump into a crowd of magic mobs and expect same damage with
mine.
oh one more thing. the elements are just my guesses, so if you find
anything wrong might as well reply here
VICTORIA
FIRE DRAKE
-Before: about 220
-After: about 195
-Element: fire
TAUROMACIS
-Before: about 635
-After: about 570
-Element: lightning
TAUROSPEAR
-Before: about 1050
-After: more than 1000
-Element: none
JUNIOR BALROG
-lazy to hunt sorry haha
OSSYRIA
STAR PIXIE, SENTINEL
-Damage: 1
-Element: no idea =.="
LUNAR PIXIE
-Before, after: about 35
-Element: none
LUSTER PIXIE
-Before: 75~105
-After: about 90
-Element: Not sure. This monster's damage is very very
random.
CELLION, LIONER, GRUPIN
-Before: about 95
-After: 70~85
-Element: fire/lightning
LUCIDA
-Before: more than 600
-After: about 540
-Element: lightning
ICE SENTINEL, FIRE SENTINEL
-Before, after: 1
-Element: what do you think?
HECTOR
-Before, after: more than 80
-Element: none
WHITE PANG
-Before, after: more than 170
-Element: none. WTH? i tot it's supposed to be ice
WEREWOLF
-Before, after: about 950
-Element: none. i spose the same goes to jr rog's claw
LYCANTHROPE
-Before: about 1500 (not very accurate since i tried about twice
only)
-After: 1100~1200 (tried 4 times, all around this range)
-Element: ice
COOLIE ZOMBIE (spit)
-Before: about 120
-After: 100~120
-Element: poison? the damage not high enough so it's not obvious.
The claw is a physical attack
MINOR ZOMBIE (spit)
-Before: about 110
-After: more than 100
-Element: refer to coolie zombie
BAIN
-Before: about 1500
-After: 1298 (tried once only)
-Element: fire
there's something else
ZOMBIES' POISON
-Before: 15 per sec
-After: 13 per sec
CAVE OF TRIAL POISON
-Before: 30 per sec
-After: 26 per sec
nice huh? but i guess it's only useful for fire/poison mages -
priests have dispell
Earthquake attacks are physical, which includes Yeti, Dark Yeti,
Yeti and Pepe, Dark Yeti and Pepe, Cerebes, Mushmum, and King
Slime's attack. I think banana throws and nependeaths' spits are
physical too. The skill Invincible should be able to reduce these
damages. I think I left out Jr Effy (firebomb)'s special attack,
though.