if you're a cleric, go 1 but since you're ice lite, just
continue. magic claw is not very important for the two
wizards.
let's see
energy bolt's advantage - high knockback rate
energy bolt's disadvantage - slightly lower maximum damage than
claw, unable to go through terrains
when you max ice, your knockback rate will be much higher than
ever, regardless of claw/bolt. ice damage is a lot cooler than both
claw/bolt too. and ice can certainly go through terrains, just like
claw. since you have ice to take over claw in the future, y waste
your time and restart?