shinta SG er....... den u have to decide... solo cleric or party cleric if u're not gg to max invincible, u can use the remainin sp to tele... wouldn that be good enuff?
meltz SG Dear HR Head Mr stellazio, alexkusu one of the modertor in .:: Sanctuary Suicider ::. . Edit two of my post on 2005-10-17 12:54:19. Pls take action by sacking him . refer to the following post for more info http://www.sgforums.com/?action=thread_display&thread_id=156799&page=46 Thanks alot, meltz
stellazio SG And what was the original post?I can give him warning,repeat offenders will be sack..Unless you want him sacked straight away,you must por big boss..Anyway after 31st Oct he might be rotated.. And you also obi,can be mod you don't want...
shade343 SG I just saw the skills for Fire Mage...Im starting to have 2nd doubts over being a cleric... I saw this on gamefaqs.com 1) Partial resistance. This give a resistance to the element the mage likes. Thunder/cold for that kind of mage...fire/poision or holy. This is a passive skill and masters after 20 sp (skill points)...don't touch this (untill the end when you've mastered everything else). It sucks. There are much better things to use sp on. 20 sp to master this. 2) Elemental amplification. PAssive skill This increases the damage done by spells. The only proble is it increases damage by 1 or 2 % per sp....but mana cost goes up about 5% per sp. I wouldn't touch this until the end. right before partial resistance. 30 sp to master this. 3) Seal. you cast this on a monster and it can't use it's specail abilities. If a monster has a ranged attack...such as a red drake or a werewolf....it can use it. Beat the crap out of it and keep teleporting away. laugh at will. Not that useful for a cold mage. You're gonna freeze everything anyways. 20 to master this Actually I take back what I said before. This is even more useless than 1 and 2 above. 4) magic booster. Now we're talking. This is similar to the theif skill javalin booster. It increases the speed you can cast magic. At around 14 sp you can cast spells at almost double the speed. I would first choose a new mode of attack.either "Magic composition' or "Ice strike" preferably the later. and after mastering that master this. 5) explosion ( that's what the Korean translation says on the webpage) but I think it was changed to Me To....which is supposed to be meteor in Korean game talk. Meteor is the same as a cold mage's ice strike except it's more damaging, and it's fire. 6) poision mist. Never saw it. Nobody uses it. So what does that say it sucks. It will be exactly the same as thunder spear but it's poision damage and can poision creatures. 7)Magic composition is very ammusing. it is a combo fire/poision attack. So when you've masterd it 30 sp you can hit a creature once and it will do about an extra 800 damage per sec.
meltz SG ai ri guan ... i dont want to be mob cannot huh ... the big boss .... bu guan so u the nxt head must take action .. if not editing of thread matter can worst hw .. i want a definite answer .. if not i will take action and sue the moderator here ..........
stellazio SG i will be waiting for the letter..ultimately shinta the boss will be sued under the charge of vicarious liability,under the terms section 19(1),(2)..not my taiji..