With 7% current hp lifesteal, he's quite a pain in the ass with
just a whack to any heroes at the start, yet at the end, he's
practically sucking air.
With proper items like MOM and bashers, he can still own, but
probably not as much as the past Naix cos he's atk speed last only
4+ secs.
His ulti is really under-looked by many players. You can get a
whole bunch of ppl to push a single lane and have the opp team to
def it and poof, a Naix comes out of the other creep on another
lane and starts pushing and creating hell for the team.
His ulti also acts as a good escaping tool, for eg you hide into a
full health enemy creep, the enemies cannot atk you as the creep is
full health and they can't deny it, and thus providing you precious
time to request for backup, or just try your luck to run away after
killing the creep for health. Since the green orb above the creep
head is not visible to ANYONE, it's quite useful imo.
Another plus is that 25% lifesteal available to anyone who deals
dmg to the targeted opponent. It's also stackable with the 7%
current hp lifesteal and any other orb effects.
With increased str, and non-ulti spell immunity, Naix is no longer
the simple brainless and easy to use hero that is constantly being
pushed for a nerf.