6.46 Changelog
===============
* Reduced overall bandwidth used in games
* Fixed a big exploit
* Improved Waaagh!TV compatibility
* Fixed a potential issue in -dmar and respawning
* Fixed a bug with the recent recoding of Death Pulse that causes
it to hit invisible units
* Lots of internal coding improvements to get it to a stable
state
* Reduced Greater Hawk's movement speed
* Added a timer in -rd/-xl/-lm to show you how much time you have
left to pick your hero
* Fixed various fatal error potential issues
* Fixed Land Mines doing a little less damage than advertised
* Fixed a bug with Battle Hunger that caused it to sometimes fail
to detect the hero killing with a couple abilities
* You can now disassemble Helm of the Dominator (157261)
* Rewrote how swaphero works, all old glitches with swaphero are
now fixed (You can use -swap instead of -swaphero as well). You can
now also select more than one hero to swap with.
* Fixed a bug that changed Bloodseeker's model scale up
* Fixed Suicide Squad, Attack! from killing wards
* Improved Medusa's Intelligence Growth
* Lots of misc glitches fixed
* Added new icons for Reincarnation, Berserker's Blood, Life Break,
Remote Mines and Conjure Image (142075, snork, eva00r)
* Fixed a workaround that still allowed flying courier to steal
base items
* Fixed some buff stacking issues with Malefice
* Changed Rabid icon
* Improved some lag problems that happened with nature's
attendants
* Fixed a bug with Enchant that sometimes caused it to slow the
converted unit
* Fixed Wall of Replica from working on Meepo's clones
* Added overhead text to show how much damage Test of Faith
does
* Lowered Replicate mana cost
* Adjusted Tree Respawn code to not respawn if a hero is standing
near it, as to not accidentally trap it.
* Fixed a bug with BKB that caused heroes with full ability card
(like nevermore) to lose access to one ability during Avatar if
done in a certain order.
* Fixed some lag problems with various abilities
* Added an ability to the Circle of Power to allow you to freeze an
allied hero that has left the game (to prevent him from being
killed due to things like Thundergod's Wrath)
* Fixed a bug with Spirit Bear in -dm with -nd on that caused the
bear to not restore the bear's items (this is only a bug with
-nd)
* Lightning Grapple no longer pulls creeps (temporary solution for
some creep abuse, better ai will be attached in the future so they
can resume their path properly)
* Fixed an exploit that is possible with Surge
* Fixed Arcane Orb from dealing bonus damage to Warlock's
Infernal
* Fixed a bug with stun chance on level 1-3 Chaos Bolt
* Fixed Vacuum from working on BKB'd units
Sorry for the delay and limited new features in this, lots of misc
bugs and code rewrites needed priority in order to stablize and
improve the map (as a result, some content needed to be disabled
until another release).
