Welcome to SGF Massive Online Text Game (SGFMOTG).
Yunhaier will be your game master for this entire month as the game
progresses.
I will explain the rules below.
Rank is based on: Fledging (Junior), Specialist (Member), Elder
(Senior Member), Elite (P-Member)
Level is determined by the level of years joined SGF
Discipline: (P-member with post greater than 20k or senior member
with post greater than 30k has ability to choose discipline all
abilities subjected to level of general)
The following discipline available is as follows:
Marshal: Improve troops offense advantage
Tactics: Chances for first strike a bonus initial strike (Cancel
out if both have first strike). First strike does not count as
attack.
Magician: Deal random elemental damage to enemy troops
Skirmisher: Immune to first strike; concealed when assaulting
realm.
Calvary: Always succeed in fleeing, unless annihilated
outrageously
Cleric: Small chance of summoning avatar (Immune to magic, first
strike and troops have no vulnerability).
Players are allowed to name their own troops and decide what kind
of troops they desire. Troop size is based on post counts. Troop
size is calculated based on the first indication that forumer wants
to play this game and I will take the figure (rounded off) from
there. Note that once you are into this game, your troop size is
fixed it cannot grow even if your post count increases.
People with less than 100 post count cannot participate in this
game. Sorry.
Type of troops includes Melee, Ranged, Ariel
Melee units enjoy 25% advantage against Ranged units, but suffer
25% vulnerability against Aerial units.
Ranged units enjoy 25% advantage against Ariel units, but suffer
25% vulnerability against Melee units.
Ariel units enjoy 25% advantage against Melee units, but suffer 25%
vulnerability against Ranged.
***
Combat:
Damage is based on troop size, level of general and combat roll
done by me.
General with less than 10% of original troop will always attempt to
flee - Calvary discipline will always succeed in escape. A roll
will be made to see if you succeed. If failed, entire troops will
be crushed and player will be eliminated.
There are Four realms to serve (top four forums). Lord of each
realm goes to the highest level general (or largest troops if same
level).
The lords reserved the right to banish any general/s via PM to me.
Any general desire to betray their realm to serve another can
indicate via PM to me. (Although a traitor tag will be marked
beside your name)
Higher level commanders can mobilize lower level generals without
their acknowledgment when invading other realms. (Of course if they
die in course of battle and get pissed off about you using them in
battle without their knowledge, you have to account for them). Lord
of the Realm can mobilize everyone serving the realm into combat.
(Therefore there can be passive players, completely being
manipulated by the likes of higher levels General)
For example yunhaier is a level 6 general and I can take general/s
of level 5 and below with me into battle, but NOT those same level
as me, unless I am the Lord of the Realm.
All battles intended must be initiated via PM with me and telling
me WHO the people involved. I will reveal the attack, but only
general with Skirmisher discipline are concealed.
E.g. (via PM)
Yunhaier will lead an attack on Bar. I will bring the following
people with me:
Mooku
Bontakun
Sunrise
Generals will fight until they win, fled or dead.
Death is permanent in this game. Killing one general earns you one
head trophy.
No alliance/assistance between realms is allowed. Generals can only
serve their own realms without getting involved in other peoples
battle. Unless they change their allegiance.
Fled general can still play the game - they still remained within
the realm. In case where everyone is dead defending a particular
realm, the realm will be destroyed, although Gold will be
transferred to the invaders.
Every realm has their treasury: Gold Pieces (calculated based on
activity rating of forum). Every successful raid will steal gold
worth total level of generals participated, plus 1 gold per 10000
troops alive. Currently:
CC: 1120 Gold Pieces
Bar: 493 Gold Pieces
AA: 345 Gold Pieces
OBF: 324 Gold Pieces
After battle, surviving generals will restore back to original
troop amount.
Victory will be for realm with the most gold as of 20 June 2007.
Until 25 May 2007, no battle is allowed. By default, CC is
cheating, therefore, it will win unless other realm/s can prove it
otherwise. Players can choose to recruit anybody into this game,
serving any particular realm, but I will only consider them in when
they PM me with the following information below.
***
Anybody with more than 100 post count can play. To join this game,
PM me the following information:
i) The name and the type of troops you desire. (E.g. I named my
troops 'Vampire' and I want them to be 'Melee')
ii) If your a P-member (Rank: Elite) with post greater than 20k or
Senior Member (Rank Elder) with post greater than 30k, you can
choose discipline. (E.g Marshal Discipline)
iii) Indicate which Realm you wished to serve (Four Realms include
the top four forum in SGF: CC (Chit Chit), AA (Aunt Agony), Bar or
OBF (Original Babe Forum). 
Cheers