Super Double Dragon (1992)
Screenshot of Super Double Dragon.
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Screenshot of Super Double Dragon.

Released in 1992 for the Super Famicom/SNES platform, Super Double
Dragon (originally titled Return of Double Dragon: "Sleeping
Dragon" has Awoke in Japan) was the first true Double Dragon title
made specifically for the home market. The game played similarly to
the first two Double Dragon games, however the player could now
block enemy's attacks and grab their fists and a Power Gauge was
also added which allowed the player to perform special techniques
by filling the gauge while holding the shoulder buttons. One of the
most unique aspects of Super Double Dragon involved the Lee
brothers' appearances (the characters now head-swapped, making them
more distinct) and their techniques, in which their basic
techniques differed from each other (the Japanese version explained
that Billy and Jimmy mastered different factions of their martial
arts-style, Sou-Setsu-Ken). Technos Japan developed the game
internally and the worldwide publishing right was once again handed
to Tradewest. Despite the nearly simultaneous release, the
localized version by Tradewest was based on a much earlier build
than the Japanese version (which featured more music, refined
gameplay and the latter half of the final stage, missing in the
localized version).
The developers originally intended to include cut-scenes similar to
those found in the NES versions of Double Dragon II and III, but
they were left out due to time constraints despite the fact that
most of the necessary data was already inserted to the ROM. As a
result, the policewoman Marian (who is mentioned in the game's
packaging and manual) never actually appears in the game, while the
main villain, Duke, had his backstory left a mystery (he was
originally written to be a former childhood friend of the Lee
brothers).
The game features some enhanced tracks from the original Double
Dragon title.