I have learnt a lot of little tricks here and there in my 800
battles on version 3 (600+ with my R34 and 200+ with my GDB) and
also from videos and watching pros, so i have decided to share some
tricks...if it can help anyone, i will be pleased.....if you have
any tricks, do share too...but i expect sarcastic remarks,
nonetheless..LOL
NOTE- i have posted all this in other forums, so now i have
compiled them all together..i'm not so crazy as to type all this in
one short..LOL
Runner Tactics
(for the one in front)
1. False Opening Technique
This is my favourite. What you do is you cut in the apex very late,
at the last moment. This will lead your opponent into thinking the
apex is open for him to pass, but at the last moment you close the
door shut. This will usually cause the opponent to smack the wall
hard. It's a risky move because you need to cover the apex fully
and you usually need to be agressive while implementing this.
Effect is that the opponent will lose a lot of speed after smashing
into the apex and this will affect his chances of overtaking you
later on in the race. This technique is most effective on akina and
akina snow.
2. Feint Motion
This is a variation of the false opening move. This will most
likely not cause your opponent to smash into the wall, but this
move might get the opponent off his stride and cause him to make a
mistake. Again, the apex needs to be covered fully and the timing
of the feint must be correct, or you'll screw yourself up.
3. Reverse Trick
The no.1 trick on iro. This is to obviously make your opponent go
reverse as you stride away. To do this, you sort of make your car
oversteer before a turn (your front is 90 degrees to the apex as
much as possible). Then you hit the inner wall and get stuck for a
split second, causing your opponent to go reverse.
How to avoid being
overtaken on the oil spill
Many people have fallen victim of this. Believe it or not, there is
actually a way to counter this. To avoid being overtaken here is
pretty simple. How do they overtake? They go through the oil early
through the turn instead of late in the turn, and they only go
through the edge of it. They exit on the outside. So how do you
avoid being passed? The trick is to lead them in the wrong line
before the corner. On outbound, before the corner i stay on the
left, then just after i pass the checkpoint, i go on the outside.
This will not enable him to go over the edge of the oil, since he
does not have the space to get the right line before the corner. If
you stay on the outside before the corner, there is every chance he
will take the correct line and overtake you. If you stay on the
inside just before you pass the checkpoint, it will also play
serious mind games with him and get him confused, since players
usually stay on the outside before this corner. Since i adopted
this track, i have not been overtaken there even after playing some
of the best singapore players. So there you go, a 'secret' trick.
Try it out if you know the opposing player is a top player who can
capitalise on minor mistakes, or if the opponent is a kamikaze
player who takes risks.
How to avoid being
overtaken on the first jump on Irohazaka
Some of you might already know this...but i will explain it here
for those who are constantly being overtaken on the jumps....i used
to be overtaken on the jumps fairly often...so now if the opponent
is right behind me just before i reach the jumps, this is what i
do: i go to gear 2 to cover the first jump COMPLETELY, then
immediately up to 3 to gain back the speed...previously i always
took it at 3 and always got overtaken on that first jump..i have
tried this two times already and both times the opponent got
reversed....usually the opponent will rush in cause they think you
will leave a little leeway on this first jump, so it's likely they
will be reversed if you cover it completely.
Chaser Tactics
(for the one behind)
Main point in battling is to remember the road and the curves. You
can use psychology to cause your opponent to make a mistake. Those
inexperienced drivers or who are prone to making mistakes easily
can be won by swinging in left and right. Give him the impression
that u're everywhere and he's bound to slip... However, that is
where the track comes in.
When facing a fast player...
Places where there are consecutives (akagi dh last 4 hairpins, iro
reverse consecs, akina dh's s curves, tsuchi's twisty section,
happo's 4 hairpins) are good places to overtake, since you have to
turn sharply left for one corner, and then sharp right for the very
next one immediately..so it's harder to block for these turns..for
example, happo's 4 hairpins...after the first sharp right, i would
immediately start going to the left behind the opponent's car..this
way, if he turns that little bit later than you or if he
understeers, you will pass...and even if you don't you will still
put him under pressure...i have seen pros do it and i have seen it
done on the jap tourney videos..
Watch this vid below from thejap tourney and observe how they
attempt to overtake and successfully pull it off...it is a boost on
battle, but it can be done in boost off mode too. Btw its on akina
snow uphill
http://asx.pod.tv/am-sega/free/inid3_t03jjk3.asx
Well i'm open to any flames. LOL