Wanadoo releases the first information on its upcoming racing
game for the PlayStation 2. A few of the screen shots below:


Wanadoo has today released the first information on RPM Tuning for
the PlayStation 2. The racing game, which is currently in
development at Babylon, will allow players to fully customize their
chosen cars before racing on the streets of Los Angeles.
As the title suggests, the emphasis in RPM Tuning will be on
allowing players to fully customize their cars' appearance and
performance as they progress through the game, and today's press
release states that individual cars will boast up to 1,382,976
visual variations and no less than 221,184 mechanical tuning
possibilities. According to Wanadoo, each modification made to a
car will have an impact on its handling, as will any damage
sustained during the course of a race.
RPM Tuning will boast a total of five different gameplay modes, and
in addition to straightforward racing, players will be able to
indulge in a story-driven adventure mode or explore the 50 square
miles of LA that have been re-created for the game as they wish in
a free driving mode. The game will also feature multiplayer support
for up to two drivers, although it's not yet clear in which
gameplay modes this option will be available.
Wanadoo has announced that it will be publishing RPM Tuning in
Europe toward the end of this year. No North American release has
been confirmed at this time, but we'll bring you more information
on the game as soon as it becomes available.
By Justin Calvert, GameSpot
The graphics not very impressive during the gameplay. And the
modification looks weird..