speaking about keeping the guild together.... i've had a couple
of people quitting the game since TBC too, for different reasons.
some simply got bored, and some i suspect are unhappy about not
getting kara raid spots.
also, going by how raids now are so reliant on consumables, and it
takes easily >50g(that's if u're cheapo like me, use pots only
and no flasking) for repairs per raiding night, i wouldn't be
suprised if more raiders got burnt out sooner than later, and
that's only made worse by the marginal upgrades in gear that drops
from raid bosses.
see, the blue gear from the 5 men instances are not improved much
by karazhan drops, yet the difficulty from Shade of Aran onwards is
scaled alot higher than the +2 stam or +3 damage upgrades we get
from gear. and actually if people bothered to do heroic dungeons,
kara drops are sidegrades at best.
i saw my first prince kill last raidweek but it was done with the
main raid group. strangely it's easier than aran, although it
relies on alot of luck. ie. the placement of the infernals and if
the boss decide to suddenly do a few crushing blows consecutively..
if they heng heng drops away from the raid, prince is practically a
free kill. then...last night tried Nightbane and IIllhoof, the
optional bosses. wipe like crazy. i can't see how they could be
done with semi casual players honestly. bring 1-2 imcompetent
players and that's it >.<
that said.... i'm going to make all my alts herbing and alchemy
^^