Thanks joey, but
.sta EW6 Kembangan;12.3317;T;;1;;;;23;;;0
seemed that the above code will solve the problem, given 12.3317
is the arrival time, T seemed to be Terminus and the 1 ,23, 0 means
what then??
PS: Because I am developing Bedok - Aljunied route, now Stage 1
focused on Bedok - Eunos which created a lot of problems on
passenger discomfort (Especially Kembangan - Eunos which has more
curves than Bedok - Kembangan sector).
1 of such problem is the above mentioned of complete stop also
result into this mess.
This is why I "downgrade" it to Bedok - Kembangan to ensure that
the terminus is designed correctly first.
So in summary such passenger discomfort can be caused by
(Without any particular order):
1: Inappropirate driving skill by users / players (Should not
happen on Developers)
2: Sharp curves with high speed (P2 also leh, hard to explain
high speed)
3: Passengers ratio is quite high, meaning too crowded train,
probably some people almost / already kiapped or similar
And the solution is:
1: Get a guide how to drive a train
2: Increase the radius and cant, by using .curve 1000;7 as
example
3: Decrease the passenger ratio, using the above code in bold,
is the 23 is the passenger ratio?
Do add more if I missed a thing, and edit if things got
wrong.
Ironically, it seemed that passengers will discomfort, when
developer does not put a T as above in terminus, probably there are
passengers in the train on terminus (Do Not Board)
which.........??
The number 1 refers to the side which the doors open