sorry lah.i am a thinker,not a doer.
LOL you don't even think at all! What you do is the DREAM up of
some idea, and then try very hard NOT to think about how it is
actually going to fail, and fail badly.

small quantity of explosives can cause much damage if u know how
to make a bomblets with Shaped Charge
for anti--armour.Yes,if u know
this stuff exist!!
This difference between you and me is this: unlike you
I have fired shaped charged HEAT warheads
and lobbed High Explosive Dual Purpose fragmentation
warheads before and am quite familiar with what it can and
cannot do.
And it's quite simple... what you are trying to imagine is that
using keywords like FRAGMENTATION and SHAPED CHARGED will solve the
glaring holes in your fantasy, but I can assure you I not only know
these effects far better then you, I have trained in them and used
them as well. And this is why your UAV idea will not work (or at
the very least if we wanted to use our UAVs as an attack platform,
it will not be done your way)
The shaped charge effect is not the solve-all to all
your armour problems. It is just a way of focusing an
explosion in order to penetrate armour but at the end of
the day you still need the right amount of explosives to get
the job done. To little and you will not penetrate the
target.
And what's more it is not enough to just penetrate the target,
you have to have sufficent after-armour effects in order to
destroy it.
Go do the math... in a PROPER heavy antitank system, the shaped
charge weapon itself can be up to 8 kilos or more.
Cluster munitions rely on using multiple hits to disable their
targets, for one hit is not usually sufficent to cause enough
damage.
As for fragmentation have you fired a HEDP before? There is a
reason why arty shells, which is a far larger fragmentation warhead
are invented and are used.
2.Ok lah.Just crash Extender to a enemy fighter.Few thousand $$
can save SG soldiers life.It worth every single dollar!!
A single 5.56mm bullet, with good battlefield tatics is
enough to take out an enemy fighter. For some reason you seem to
envision swarms of UAVs used piecemeal against enemy targets.
Even one single arty shell which has FAR, FAR more explosives
then your UAV idea in a fragmentation package, is cheaper, faster,
more destructive, and easier then Extender.
Also, suicide UAVs are virtually useless against enemy
fighters who have taken cover in a building shooting through
potholes when a far cheaper 40mm grenade mailed through the opening
can cause far more damage.
Also, you are asking our soldiers to carry a UAV, it's
fuel, maintain it in the field and learn how to operate
it, and all that just to send a small bit of explosives on a
difficult to use, slow, expensive (relative to the explosives being
sent), and vulnerable system with limited loiter time to the
enemy?
If I was the enemy this is what I will do... the moment the UAVs
are launched against my troops, I would simply jam them, home back
to the source of the signals and call for arty fire or a
straight on infanty assault against the positions.
In the meantime, our SAF soldiers listening to your idea will be
quickly made hamburger.
What's more, you have to train the troops in the using of the
UAV, account for failures (which is very common if you are out in
the field with complex technology), account for the logistics (fuel
and all that stuff), terrain (suicide UAV is useless in heavy
jungle or urban overhead cover where a normal shell will
simply plow through) and then manufacture enough of that stuff to
actually make a difference... when already we can train the
grunt to use a 40mm grenade launcher or work properly with fire
support elements like mortar, airpower, and arty.
Note the main problem the UAV is trying to solve for the grunt
is "what's over that hill?", not "how do i kill it?"... killing it
is hardly the problem and we are more then equipped to do it
PROPERLY.
Are you sure you are not really working for the enemy with all
your "ideas"?
Do yourself a favour and let your fantasy die... the people in
here not only know UAVs better then you, they also know how it can
and cannot be used, and how it shall be used. We all know how UAVs
can be used to attack (and that is in the proper UCAV role), but
for some reason you don't seem to and keep insisting on a rather
inpratical form of combat that seems to think that the enemy is as
smart as Battlefield 2 bots.